Some observations and recommendations:
Playing as a dedicated mage can be tough. The lack of defense or ability to damage at close range is a big drawback. Dual wielding destruction spells looks nice but isn't effective or convenient. Being able to maintain a high defense with a stoneflesh spell or similar I've found usually takes precedence and alternating to a dual wielding destruction spell setup isn't feasible in the heat of battle. So I wouldn't recommend using up perks on dual wielding destruction. Expending effort to remain undetected is usually the most rational choice for a mage in battle. An important perk for a dedicated mage would thus be Quiet Casting. Restoration perks speeding up magic regeneration are also useful and easy to overlook.
I've also found a dedicated mage really needs an NPC tank to help block and prevent enemies from approaching. A cheat of sorts is having Barbas along. Barbas is pretty much indestructble and of more use than the daedric artifact his quest line is related to so don't be in a hurry to finish that quest if at all. Still Barbas like other NPC helpers can be incapacitated with ice spikes, wander off, or be left behind during a fight.
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